pervasive media studio

Pervasive Media Studio Collaborators

Starting with: A B C D E G H I J K L M N O P R S T V W _ All
  • Takayuki Ito

    Takayuki Ito has been working as the chief of YCAM InterLab, which is the R&D department at Yamaguchi Center for Arts and Media [YCAM].

  • TangibleFX

    Tangible FX brings you a revolution in sound. We want to change the way you create and interact with live music in real-time.

  • Tarim

    Tarim creates Media Playgrounds - installations which people can both play with and build new and different places to play in.

  • Thought Den

    We combine playfulness, clear communication and the right technology. Sometimes it’s a site, sometimes a viral game and sometimes it might even be a mobile application.

  • Tim Bamber

    Tim Bamber is a composer, field recordist and sound artist living and working in London.

  • Tim Kindberg

    Tim Kindberg's research interests are in applying ubiquitous and mobile computing technologies to digital media, particularly in urban settings.

  • Timothy X Atack

    Tim Atack is a writer, composer and film director.

  • Tine Bech

    Tine Bech is a Visual Artist, Researcher and PhD student of the University of the West of England, School of Creative Arts, who works with interactive installations and public art.

  • Tom Melamed

    Tom is product director of Calvium. Tom has been a researcher at Hewlett-Packard Laboratories, a Research Assistant at Bristol University and an engineer for a smart card solutions provider. He was one of the developers of mscape and Mobile Bristol. He specialises in mobile client development and sensor development and integration.

  • Tom Metcalfe

    Tom is a designer, researcher and tutor.

  • Tom Mitchell

    Tom Mitchell is a computer scientist, researcher and electronic musician lecturing computer music at the University of the West of England,

Starting with: A B C D E G H I J K L M N O P R S T V W _ All

The Pervasive Media Studio brings together creative practice and technological innovation to produce the content, applications and experiences of the future. Current studio residents include artists, creative companies, industry, researchers and academics.