- PM Studio hosts Global Games Jam
- Red Wasp Design's Call of Cthulhu: The Wasted Land released today
- Lunchtime Talk: Tim Kindberg - Precious Cargo: Ferrying Virtual Resources Physically in Crowds
- The Beauty of Digital: New technologies, old aesthetics and where the two meet
- Making the new BBC Micro
- Creative Times takeover
- Lunchtime Talk: Lukus Robbins and Mason Robinson - Integrating Pervasive Technologies with Cinematic and Immersive Theatre
- Former pervasive media studio office space now available
- Lunchtime Talk: Red Wasp Design - The Making of Call of Cthulhu: The Wasted Land
- Invitation - Artists Talk: Jen Southern in conversation with Laura Sillars, 25 January 2012


Comments
Thanks! The panel must have
by Guest on Fri, 11/03/2011 - 5:14pm
Thanks! The panel must have been amazing. Sorry I couldn't have been there.
@adoptaband #pervasivegames
by Clare on Tue, 16/03/2010 - 7:15pm
@adoptaband #pervasivegames can games provoke social change. See: PosOrNot, ReMission, Weightwatchers
tobybarnes RT
by Clare on Tue, 16/03/2010 - 7:13pm
tobybarnes RT @katylindemann: FYI to all at #pervasivegames the speaker mentioned was dan ariely and his book is predictably irrational
Post new comment