I just had confirmation that the two panels I proposed (in conjunction with people from last year's Arts Council funded SXSW delegation) are through to the next stage for South by South West Interactive 2010. The ideas I have put forward:

VOTE: Seeing Round Corners: Artists as Innovators in the Corporate World
Overview: How can traditional tech companies see the world in a new way? This case study led session will explore the ground-breaking work of artists who have collaborated with corporate R&D labs. By embracing open-innovation and working at the boundaries of the understood, what new creative and technical possibilities arise?

Feedback from SXSWi director Hugh Forrest: “Cool idea for a panel. I really really like the “artists as innovators” concept. Moreover, I think this concept fits in well with all the creativity / inspiration / out-of-the-box thinking that we try to foster at SXSW Interactive.”

VOTE: Pervasive Games and Playful Experiences: Rendering the Real World
Overview: "The most photorealistic, networked environment you can play in is real life”. Mobile internet, pervasive gaming and sensor-enriched public spaces enable new possibilities in game-play, distributed story-telling and immersive events. Building on previous SXSW events, leading practitioners will explore the ethics, design challenges and business potential of this new form.

SXSWi director Hugh Forrest: “Excellent idea for a session. I like the focus on pervasive games—and I know that this is a topic / experience that SXSW attendees love to engage in.”

The panels now enter the panel picker voting process to select next year's programme: votes are taken from community (30%), SXSW Advisory Boards (40%) and the SXSW staff (30%).

So now we need your help to get these panels in. Between Monday 17th August and Monday and September 4th, please go on to the site, follow the instructions below and cast your vote for us. There will be more info on both of the panels on the site.
Voting instructions:

  • Click “Sign In” at the top right of the page.
  • Next click “create a new account” and fill out the simple form.
  • Once you are signed up you will be able to review, rate and comment on all submissions for the 2010 event

Also do vote for the panels from Bristol Media, Team Rubber, Dan Dixon CX Partners and Capsule:

Team Rubber

Nooks and Grannies: Exploring Older Niches Online

Open source government: Can collaborative methods save democracy

Taking Traditional Narrative Online: Extending Film Worlds Interactively

 

Bristol Media

How networks will make your business fly

From the kitchen table to $Million business

 

Capsule

New Ways of Collecting: Digital Archives and Contemporary Histories

 

Dan Dixon

Social Architecture and Narrative Design

The Aesthetics of Pervasive Gaming

 

CX Partners

Making the Mobile User Experience Simpler

Delight